Not lots of surprises so far. But you know what? That’s ok.
140 was more or less what I remembered – solid platforming with a compelling aesthetic and a great soundtrack, but nothing too earth-shattering. I managed to make it an additional level past where I got last time, and I’m ashamed to admit that it took me that long to realize that the fifth and sixth level (and probably the seventh and eighth, although I didn’t get that far) are mirrored versions of the first levels! Who needs to create more content when you can just copy and paste? Who needs to come up with new, engaging challenges when you can just pretend you’re ramping up the difficulty by making players repeat the same five minutes of low-intensity gameplay over and over again to get to the actual challenge?
I’m not really into doing the same exact thing over and over again until my brain melts – this is probably why I’ve never really been into MMOs. So, I gave up. Maybe something interesting happens once you complete all the mirror levels, but frankly, I doubt it.
Look, friends, there are some things I really liked here. The levels themselves are all really solid, the controls are snappy enough, and I really like the minimalism on display, which still ends up being engaging despite how flat everything is. I just wish there were more levels. Surely there are enough ideas for this game to manage more than 4?
Recommended if you like Kraftwerk.